Dungeons and Dragons
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The first game is filling up quickly.
Party1
Cobalt - Ivalician Knight
Coldfire - Psion(Kineticist)
Sabre - Paladin?
Sparky - Darken Wood Elf Scout
They could probably still use a healer and a trapmaster. Contact them if you are interested in filling out their party. As soon as the first party is complete, the first game will get started.
Party1
Cobalt - Ivalician Knight
Coldfire - Psion(Kineticist)
Sabre - Paladin?
Sparky - Darken Wood Elf Scout
They could probably still use a healer and a trapmaster. Contact them if you are interested in filling out their party. As soon as the first party is complete, the first game will get started.
FYI, I'm still interested in playing.
Unfortunately enough, as I've posted a few times by now, I'm barely managing to keep on posting for the characters I have at the time with the workload we have at the time.
If you'd be kind enough (and your game allows for it) to take another character by mid/end March, I'd definitely love to join your D&D game.
- A.
Unfortunately enough, as I've posted a few times by now, I'm barely managing to keep on posting for the characters I have at the time with the workload we have at the time.
If you'd be kind enough (and your game allows for it) to take another character by mid/end March, I'd definitely love to join your D&D game.
- A.
So, question. How rules crunchy are you going to be with this? D&D is fun and all, but I really suck at the mechanics of it, blame it on never playing D&D until d20, the whole idea of things like keeping track of distance and position from opponents and feats and such requires a pack of index cards when I play IRL to write down Things I Can Do And How It Works :7
The nice thing about D&D is that it is a multi-tiered adventure game. The rules can be as simple or complex as you like. You could make a character that all you need to know is what kind of attacks you can make, or you can make one who is incredibly convoluted to take advantage of obscure rules combinations. The games I run are usually pretty simple. I call them middle school games. However, I also play in a game that I call college level. It is a regular occurance for characters to die. My knight usually takes around 500 hit points in damage per combat. However, we have some players from the D&D Masters program who keep us all going. I usually only spend a few seconds dead before I'm back at -1 HP. Combine that with my Die Hard feat, and I'm actually back up and fighting again. 

- Shadow Skull
- Assistant Game Master
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- Posts: 453
- Joined: Sun Jul 11, 2004 6:00 pm
- Location: Spotsylvania, VA
Araruin do you still have opening for new players?
If so I'm interested in playing a character in one of your games. I've been meaning to give D&D a try.
Plus, the members of the college's gaming club volunteered me to be a DM. So I figure actually playing the game will help me understand the rules better because I think I've reached the limit of what I can get from reading the handbooks. They still have loaned me a copy of the DM guide.
If so I'm interested in playing a character in one of your games. I've been meaning to give D&D a try.
Plus, the members of the college's gaming club volunteered me to be a DM. So I figure actually playing the game will help me understand the rules better because I think I've reached the limit of what I can get from reading the handbooks. They still have loaned me a copy of the DM guide.

Silence may be "Golden," but ducktape is Silver.
Can now be reached at my old e-mail and IM account
Can now be reached at my old e-mail and IM account
Yes, sir, we still have three unclaimed slots for the first two parties, though I have written a third campaign arc, so it wouldn't be hard to expand if we got a third party together.
Let me know if you have any specific questions you need answered about the rules. I am RPGA licensed, and the test isn't easy, so I do have a little more than a passing knowledge of the rules.
Let me know if you have any specific questions you need answered about the rules. I am RPGA licensed, and the test isn't easy, so I do have a little more than a passing knowledge of the rules.
- Shadow Skull
- Assistant Game Master
-
- Posts: 453
- Joined: Sun Jul 11, 2004 6:00 pm
- Location: Spotsylvania, VA
Awesome, I'll probably have some questions for you by tomorrow since the club will be finishing up character sheets. I'll have also finished reading the game module that we will be using by then.
Are you looking for any particular class of character right now?
Are you looking for any particular class of character right now?
Silence may be "Golden," but ducktape is Silver.
Can now be reached at my old e-mail and IM account
Can now be reached at my old e-mail and IM account
We currently have 4 fighting types, 2 woodland types, a cleric, and a psion. These characters will be distributed amongst two teams. In order to complete those teams, they should have another healer-type and another nuker-type. There also aren't any dungeon delver rogues, but they can probably get along without one in my games.
- Shadow Skull
- Assistant Game Master
-
- Posts: 453
- Joined: Sun Jul 11, 2004 6:00 pm
- Location: Spotsylvania, VA
I'll go with a nuker-type character. I'm already playing a character in the invid invasion that deals with healing.
Silence may be "Golden," but ducktape is Silver.
Can now be reached at my old e-mail and IM account
Can now be reached at my old e-mail and IM account
46 posts
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