SVMA-606 Death Knights
Posted: Thu Aug 16, 2007 9:43 pm
As some of you may know, and others now know. I have been cultivating a story from the UNSM Point of view, and I now have the go-ahead for the game.
This particular campaign will follow the story of the SVMA-606 'Death Knights.' A Marine Special Forces and Tactical Air Support unit for the UN on the planet of Cyprus IV(More about Cyprus IV in the next paragraph). The 'Death Knights' will be stationed at McKinzie Marine base located on the western island chain at the edge of the UN's territory on Cyprus. The actual base is located in a long-dead Volcano.
The SVMA-606 'Death Knights' will be using not only a top-secret Variable Fighter in their sorties, but will be in command of an arsenal of Jet Fighters, Power-Suits and Destroids.
Cyprus IV:
Cyprus IV itself is a small planet, roughly half the size of the earth. Only thirty percent of it is land, the rest submerged under the unnaturally crystal clear water of it's oceans. Cyprus is not a dominated planet, it contains quite equal portions of UN, PRP, and Eldarian presenses among it's vast landmasses. But this planet is not like the rest of the galaxy, there is peace here, a peace that has been unbroken since before the Rally Cry.
Just a month before the Rally Cry, the PRP presense on Cyprus IV launched an attack on both the UN and Eldarian territories alike. This caused a schism in the peace, but the two defenders banded together to overcome the dealy blitzkreig from the north. Just weeks after the initial outbreak, both UN and Eldarian forces had marched to the PRP's doorstep. In an effort to stave off further intrusions, the Pax Royal Protectorate made a mistake, they used nuclear weapons on their own soil, killing nearly 25% of the combined forces of UN and Eldarians. Soon after, the PRP surrendered and gave up to arms agreements. There was finally peace again.
To begin with, I am excepting 4-8 players in this 8-12 man squad of pilots. *All Characters must be Marine Variable Fighter Pilots. But people from all over the galaxy are welcomed into the Squadron. If your interested, either drop a note here or send me a PM, both is preferred so I know you are truly interested. When you apply, send me a breif character concept for your character, and a list of Squadrons you've played in before, please.
*To put a further note on this, I will NOT be using the Palladium Ruleset. Instead I will be using a basic free-play for all non-combat situations, and I will be using D20 Rules for all Combat situations. If/When you drop a note here, please add any experience you have with D20 Modern or D&D 3.0/3.5
This particular campaign will follow the story of the SVMA-606 'Death Knights.' A Marine Special Forces and Tactical Air Support unit for the UN on the planet of Cyprus IV(More about Cyprus IV in the next paragraph). The 'Death Knights' will be stationed at McKinzie Marine base located on the western island chain at the edge of the UN's territory on Cyprus. The actual base is located in a long-dead Volcano.
The SVMA-606 'Death Knights' will be using not only a top-secret Variable Fighter in their sorties, but will be in command of an arsenal of Jet Fighters, Power-Suits and Destroids.
Cyprus IV:
Cyprus IV itself is a small planet, roughly half the size of the earth. Only thirty percent of it is land, the rest submerged under the unnaturally crystal clear water of it's oceans. Cyprus is not a dominated planet, it contains quite equal portions of UN, PRP, and Eldarian presenses among it's vast landmasses. But this planet is not like the rest of the galaxy, there is peace here, a peace that has been unbroken since before the Rally Cry.
Just a month before the Rally Cry, the PRP presense on Cyprus IV launched an attack on both the UN and Eldarian territories alike. This caused a schism in the peace, but the two defenders banded together to overcome the dealy blitzkreig from the north. Just weeks after the initial outbreak, both UN and Eldarian forces had marched to the PRP's doorstep. In an effort to stave off further intrusions, the Pax Royal Protectorate made a mistake, they used nuclear weapons on their own soil, killing nearly 25% of the combined forces of UN and Eldarians. Soon after, the PRP surrendered and gave up to arms agreements. There was finally peace again.
To begin with, I am excepting 4-8 players in this 8-12 man squad of pilots. *All Characters must be Marine Variable Fighter Pilots. But people from all over the galaxy are welcomed into the Squadron. If your interested, either drop a note here or send me a PM, both is preferred so I know you are truly interested. When you apply, send me a breif character concept for your character, and a list of Squadrons you've played in before, please.
*To put a further note on this, I will NOT be using the Palladium Ruleset. Instead I will be using a basic free-play for all non-combat situations, and I will be using D20 Rules for all Combat situations. If/When you drop a note here, please add any experience you have with D20 Modern or D&D 3.0/3.5