Difference between revisions of "Skills available to characters"
From MRCDocs
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− | + | The following is the list of MRC approved skills for character generation. Now people can't argue over what skills are and aren't available. | |
− | JB Staff, please see appropriate Staff Board on the skills | + | ''JB Staff, please see appropriate Staff Board on the skills.'' |
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− | + | ==Communications Skills== | |
− | + | {| border="1" cellpadding="2" | |
− | + | !width="500"| | |
− | + | !width="500"| | |
− | + | |- | |
− | + | | | |
− | + | ; | |
− | + | :Cryptography (Scramblers) | |
− | + | :Electronic Counter Measures (ECM & ECCM) | |
− | + | :Optic Systems | |
+ | :Radio – Basic (inclusive of Laser) | ||
+ | | | ||
+ | ; | ||
+ | :Radio – Advanced (construction, jury-rig) | ||
+ | :Radio - Relay (Satellite & Microwave and beyond) | ||
+ | :Surveillance Systems | ||
+ | :TV/Video | ||
+ | | | ||
+ | |} | ||
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− | + | ==Cultural/Domestic== | |
+ | {| border="1" cellpadding="2" | ||
+ | !width="500"| | ||
+ | !width="500"| | ||
+ | |- | ||
+ | | | ||
+ | ; | ||
+ | :Acting | ||
+ | :Art ''choose type; inclusive of Calligraphy, Drawing, painting, sculpting, etc.]] | ||
+ | :Cook | ||
+ | :Dance | ||
+ | | | ||
+ | ; | ||
+ | :Editor | ||
+ | :Fishing | ||
+ | :Gaming (Strategy) | ||
+ | :Music ''choose type: Composition, Play Musical Instrument, Sing'' | ||
+ | :Sewing (inclusive of weaving) | ||
+ | | | ||
+ | |} | ||
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− | + | ==Electrical== | |
− | + | {| border="1" cellpadding="2" | |
− | + | !width="500"| | |
− | + | !width="500"| | |
− | Basic | + | |- |
− | + | | | |
− | + | ; | |
− | + | :Avionics | |
− | + | :Basic Electronics | |
− | Robot | + | :Computer Repair |
− | + | | | |
− | + | ; | |
− | + | :Electrical Engineer | |
− | + | :Electricity Generation/Power Systems | |
+ | :Robot Electronics | ||
+ | | | ||
+ | |} | ||
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− | + | ==Espionage== | |
− | + | {| border="1" cellpadding="2" | |
− | + | !width="500"| | |
− | + | !width="500"| | |
− | + | |- | |
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− | + | ; | |
− | + | :Detect Ambush | |
+ | :Detect Concealment | ||
+ | :Disguise | ||
+ | :Escape Artist (inclusive of Binding) | ||
+ | :Forgery | ||
+ | :Impersonation | ||
+ | :Intelligence | ||
+ | :Interrogation | ||
+ | | | ||
+ | ; | ||
+ | :Land Navigation | ||
+ | :Palming | ||
+ | :Pick Locks | ||
+ | :Pick Pockets | ||
+ | :Psychological Warfare | ||
+ | :Sniper | ||
+ | :Tracking | ||
+ | :Wilderness Survival | ||
+ | | | ||
+ | |} | ||
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− | + | ==Mechanical== | |
− | + | {| border="1" cellpadding="2" | |
− | + | !width="500"| | |
− | + | !width="500"| | |
− | + | |- | |
− | + | | | |
− | + | ; | |
− | + | :Aeronautical & Aerospace Engineer | |
− | + | :Aircraft Mechanics | |
− | + | :Automotive Mechanics | |
− | + | :Basic Mechanics | |
− | + | :Locksmith | |
− | + | :Marine/Naval Engineer | |
− | + | :Mechanical Engineer | |
− | + | | | |
− | + | ; | |
− | + | :Nuclear Engineer | |
− | + | :Robot Mechanics | |
+ | :Spacefold Engineer | ||
+ | :Spaceship Mechanics | ||
+ | :Starship Engineer | ||
+ | :Weapons Engineer | ||
+ | | | ||
+ | |} | ||
− | + | ==Medical== | |
− | + | {| border="1" cellpadding="2" | |
− | + | !width="500"| | |
− | + | !width="500"| | |
− | ( | + | |- |
− | + | | | |
− | + | ; | |
+ | :Criminal Sciences & Forensics | ||
+ | :Cybernetics MD | ||
+ | :Doctor of Veterinary Medicine (DVM) | ||
+ | :First Aid | ||
+ | :Field Surgery | ||
+ | :Genetics Engineer | ||
+ | | | ||
+ | ; | ||
+ | :Holistic Medicine | ||
+ | :Medical Doctor | ||
+ | :Paramedic | ||
+ | :Pathology | ||
+ | :Psychiatry | ||
+ | | | ||
+ | |} | ||
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− | + | ==Military== | |
− | + | {| border="1" cellpadding="2" | |
− | + | !width="500"| | |
− | + | !width="500"| | |
− | + | |- | |
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− | + | ; | |
+ | :Camouflage | ||
+ | :Demolitions | ||
+ | :Demolitions – Disposal | ||
+ | :Fortification | ||
+ | | | ||
+ | ; | ||
+ | :Military Etiquette | ||
+ | :Nuclear, Biological & Chemical Warfare | ||
+ | :Trap/Mine Detection and Construction | ||
+ | | | ||
+ | |} | ||
+ | |||
− | + | ==Physical== | |
− | + | {| border="1" cellpadding="2" | |
− | + | !width="500"| | |
− | + | !width="500"| | |
− | + | |- | |
− | + | | | |
− | + | ; | |
− | + | :Acrobatics | |
+ | :Aerobics | ||
+ | :Athletics | ||
+ | :Blind-Fighting | ||
+ | :Body Building | ||
+ | :Boxing | ||
+ | :Climbing | ||
+ | :Contortionist | ||
+ | :Fencing | ||
+ | :Forced March | ||
+ | :Gymnastics | ||
+ | :Juggling | ||
+ | :Marathon | ||
+ | :Mountaineering | ||
+ | | | ||
+ | ; | ||
+ | :Movement - Zero Gravity | ||
+ | :Parachuting | ||
+ | :Prowl | ||
+ | :Spelunking | ||
+ | :Skiing | ||
+ | :Sports – ''choose type'' | ||
+ | :Swimming – Basic | ||
+ | :Swimming - S.C.U.B.A. | ||
+ | :Tai Chi | ||
+ | :Track and Field | ||
+ | :Wrestling | ||
+ | :Yoga | ||
+ | | | ||
+ | |} | ||
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− | + | ===Hand-To-Hand Skill Costs:=== | |
− | + | {| border="1" cellpadding="2" | |
− | + | !width="500"| | |
− | + | !width="500"| | |
− | + | |- | |
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− | + | ; | |
− | + | #HTH Basic: 1 skill | |
− | + | #HTH Expert: 2 skills | |
− | + | #HTH Martial Arts: 3 skills | |
− | + | #HTH Advanced Martial Art: (IE Judo, Karate, Ju-Jitsu, ETC.): 4 skills | |
− | + | :''OCC availability restrictions:'' | |
− | + | :As stated by OCC. Advanced Martial Arts require GM approval. | |
+ | | | ||
+ | ; | ||
+ | :Hand-to-Hand Combat: Aikido | ||
+ | :Hand-to-Hand Combat: Basic | ||
+ | :Hand-to-Hand Combat: Commando | ||
+ | :Hand-to-Hand Combat: Expert | ||
+ | :Hand-to-Hand Combat: Judo | ||
+ | :Hand-to-Hand Combat: Jujitsu | ||
+ | :Hand-to-Hand Combat: Karate | ||
+ | :Hand-to-Hand Combat: Kendo | ||
+ | :Hand-to-Hand Combat: Martial Arts | ||
+ | :Hand-to-Hand Combat: Zero Gravity Combat Advanced | ||
+ | :Hand-to-Hand Combat: Zero Gravity Combat Basic | ||
+ | | | ||
+ | |} | ||
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− | Weapon Proficiencies | + | ==Piloting== |
− | W.P Blunt | + | ===AIR=== |
− | W.P Bow | + | {| border="1" cellpadding="2" |
− | W.P Knife | + | !width="500"| |
− | W.P Small Thrown Weapons | + | !width="500"| |
− | W.P Staff/Spear | + | |- |
− | W.P Sword | + | | |
− | W.P Automatic Pistol | + | ; |
− | W.P Automatic and Semi-automatic Rifles | + | :Airplane |
− | W.P Bolt Action Rifle (hunting & sniping) | + | :Helicopter |
− | W.P Heavy | + | :(Commercial) Jet Aircraft |
− | W.P Revolver | + | | |
− | W.P Sub-Machinegun | + | ; |
− | W.P Energy Pistol | + | :Jet Fighters |
− | W.P Energy Rifle | + | :Lighter-than-Air Vehicles |
− | W.P Heavy Energy Weapons | + | | |
+ | |} | ||
+ | ===GROUND=== | ||
+ | {| border="1" cellpadding="2" | ||
+ | !width="500"| | ||
+ | !width="500"| | ||
+ | |- | ||
+ | | | ||
+ | ; | ||
+ | :Automobile | ||
+ | :Destroids | ||
+ | :Dog Sled | ||
+ | :Horsemanship | ||
+ | :Hovercraft | ||
+ | | | ||
+ | ; | ||
+ | :Mecha Combat | ||
+ | :Pilot Motorcycle and Small Vehicles | ||
+ | :Pilot Track Vehicles | ||
+ | :Tanks and APCs | ||
+ | :Truck | ||
+ | | | ||
+ | |} | ||
+ | ===SEA=== | ||
+ | {| border="1" cellpadding="2" | ||
+ | !width="500"| | ||
+ | !width="500"| | ||
+ | |- | ||
+ | | | ||
+ | ; | ||
+ | :Boat - Motor and Hydrofoils | ||
+ | :Boat - Sail Type ; | ||
+ | :Boat – Ships | ||
+ | | | ||
+ | ; | ||
+ | :Boat - Warships/Patrol Boats | ||
+ | :Submarines | ||
+ | :Water Skiing & Surfing | ||
+ | | | ||
+ | |} | ||
+ | ===SPACE=== | ||
+ | {| border="1" cellpadding="2" | ||
+ | !width="500"| | ||
+ | !width="500"| | ||
+ | |- | ||
+ | | | ||
+ | ; | ||
+ | :EVA | ||
+ | :Mecha Combat: choose 1 mecha | ||
+ | :Space Shuttle | ||
+ | :Spaceships | ||
+ | | | ||
+ | ; | ||
+ | :Space Fighter | ||
+ | :Variable Fighter | ||
+ | :Zentraedi Mecha | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | ==Pilot Related== | ||
+ | {| border="1" cellpadding="2" | ||
+ | !width="500"| | ||
+ | !width="500"| | ||
+ | |- | ||
+ | | | ||
+ | ; | ||
+ | :Navigation | ||
+ | :Navigation Space | ||
+ | :Read Sensory Equipment | ||
+ | | | ||
+ | ; | ||
+ | :Star System Survey | ||
+ | :Weapon Systems | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==Rogue== | ||
+ | {| border="1" cellpadding="2" | ||
+ | !width="500"| | ||
+ | !width="500"| | ||
+ | |- | ||
+ | | | ||
+ | ; | ||
+ | :Appraisal | ||
+ | :Cardsharp | ||
+ | :Computer Hacking | ||
+ | :Concealment | ||
+ | :Forgery | ||
+ | :Imitate Voice | ||
+ | | | ||
+ | ; | ||
+ | :Gambling | ||
+ | :Palming | ||
+ | :Pick Locks | ||
+ | :Pick Pockets | ||
+ | :Safecracking | ||
+ | :Streetwise | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==Science== | ||
+ | {| border="1" cellpadding="2" | ||
+ | !width="500"| | ||
+ | !width="500"| | ||
+ | |- | ||
+ | | | ||
+ | ; | ||
+ | :Anthropology | ||
+ | :Archaeology | ||
+ | :Astronomy | ||
+ | :Astrophysics | ||
+ | :Biochemistry | ||
+ | :Biology | ||
+ | :Biotechnology | ||
+ | :Botany | ||
+ | :Chemistry | ||
+ | :Geology | ||
+ | | | ||
+ | ; | ||
+ | :Marine Biology | ||
+ | :Mathematics – Basic | ||
+ | :Mathematics – Advanced | ||
+ | :Nuclear Physics | ||
+ | :Paleontology | ||
+ | :Physics | ||
+ | :Psychology | ||
+ | :Xenology | ||
+ | :Zoology | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==Technical== | ||
+ | {| border="1" cellpadding="2" | ||
+ | !width="500"| | ||
+ | !width="500"| | ||
+ | |- | ||
+ | | | ||
+ | ; | ||
+ | :Accounting | ||
+ | :Architectural - Design/Engineer | ||
+ | :Business Management | ||
+ | :Carpentry | ||
+ | :Cartography | ||
+ | :Civil Engineer | ||
+ | :Computer - Artificial Intelligence | ||
+ | :Computer Engineer | ||
+ | :Computer Operation | ||
+ | :Computer Programming | ||
+ | :Construction | ||
+ | :Construction Demolitions | ||
+ | :Construction Engineering | ||
+ | :Drafting | ||
+ | :Economics | ||
+ | :Gem Cutting | ||
+ | :Gemology | ||
+ | :General Repair/Maintenance | ||
+ | :History ''general or specific – and choose type'' | ||
+ | | | ||
+ | ; | ||
+ | :Journalism | ||
+ | :Language | ||
+ | :Law | ||
+ | :Lip Reading | ||
+ | :Literacy | ||
+ | :Lore ''If you don’t see it – make it with this skill'' | ||
+ | :Marketing | ||
+ | :Meditation | ||
+ | :Mining | ||
+ | :Oceanography | ||
+ | :Photography | ||
+ | :Research | ||
+ | :Seamanship | ||
+ | :Sign Language | ||
+ | :Surveying | ||
+ | :Teaching | ||
+ | :Theology/Philosophy ''choose type'' | ||
+ | :Undersea Farming | ||
+ | :Writing | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==Weapon Proficiencies== | ||
+ | {| border="1" cellpadding="2" | ||
+ | !width="500"|Ancient | ||
+ | !width="500"|Modern | ||
+ | |- | ||
+ | | | ||
+ | ; | ||
+ | :W.P Blunt | ||
+ | :W.P Bow | ||
+ | :W.P Knife | ||
+ | :W.P Small Thrown Weapons | ||
+ | :W.P Staff/Spear | ||
+ | :W.P Sword | ||
+ | | | ||
+ | ; | ||
+ | :W.P Automatic Pistol | ||
+ | :W.P Automatic and Semi-automatic Rifles | ||
+ | :W.P Bolt Action Rifle (hunting & sniping) | ||
+ | :W.P Heavy | ||
+ | :W.P Revolver | ||
+ | :W.P Sub-Machinegun | ||
+ | :W.P Energy Pistol | ||
+ | :W.P Energy Rifle | ||
+ | :W.P Heavy Energy Weapons | ||
+ | | | ||
+ | |} |
Revision as of 15:11, 7 December 2004
The following is the list of MRC approved skills for character generation. Now people can't argue over what skills are and aren't available.
JB Staff, please see appropriate Staff Board on the skills.
Contents
Communications Skills
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Cultural/Domestic
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Electrical
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Espionage
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Mechanical
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Medical
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Military
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Physical
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Hand-To-Hand Skill Costs:
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Piloting
AIR
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GROUND
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SEA
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SPACE
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Pilot Related
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Rogue
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Science
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Technical
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Weapon Proficiencies
Ancient | Modern | |
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