Difference between revisions of "SVFA-957 Hollywood Knights"

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[[User:Crimson_Reaver]]
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[[Category:Units]]
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[http://boards.macrossrpg.com/viewforum.php?forum=46&3318 Hollywood Knights Game Boards]
  
<a href="http://boards.macrossrpg.com/viewforum.php?forum=46&3318">Hollywood Knights Game Boards</a>
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'''Welcome to the Hollywood Knights:'''
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This is the SVFA-957 Hollywood Knights Squadron, operating off the UNS Valhalla for the most part as a fleet defence unit. Using the VF-19 Variable Fighter, and several others as the situation demands, the Hollywood Knights are one of the more recent MRC squadrons, but have already seen plenty of action.
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There are no entrance criteria for the Hollywood Knights, provided that I am convinced that you can post with sufficient quality and match me post for post then you will always be considered for a slot, Beginhill training or not. You will still need to complete Beginhill Training, but you may submit a second character for play in the Hollywood Knights, which I will personally handle via either E-Mail or the Joining Board.
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Currently there are no vacancies for the Hollywood Knights, but I will remember any interested players should there be vacancies.
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== Leadership ==
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I am the 4th GM of this squadron, taking over from Cobalt, who in turn replaced Bleu, who took over from the original GM Flare. I've been GMing the Hollywood Knights from the 21st of March 2003 onwards. <br>
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[http://www.macrossrpg.com/docs/index.php/User:Crimson_Reaver Crimson Reaver's Mini-Bio]
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== Personnel ==
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The current roster of the Hollywood Knights can be found here: <br> [http://boards.macrossrpg.com/viewtopic.php?topic=2841&forum=46&1 MRC-Based Roster]
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Whilst profiles of all members of the squadron, past and present, can be found here: <br>  
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[http://boards.macrossrpg.com/viewtopic.php?topic=1909&forum=46&16 MRC-Based Character Profiles]
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== Rules ==
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The General Rules of the MRC apply for the Hollywood Knights: <br> [http://boards.macrossrpg.com/viewtopic.php?topic=3310&forum=4&0 MRC General Rules]
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In addition to this, please note the following things:<br>
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1) GunPods are better than Lasers/Maulers, regardless of what stats you read, and you will always do more damage by shooting people with what is supposed to be the VF's secondary weapon.<br>
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2) If you leave the game for whatever reason, I reserve the right to write your character out of the story, but will always try and liase with the player to arrange a suitable exit, with the possibility for a return if required.<br>  
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3) Anything said in character or done during the game does not reflect the personal opinions of the GM, but if there is anything said that isn't to the liking of a player, for whatever reason, they should contact me to sort the problem out.
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== History ==
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The Hollywood Knights have a timeline available here: <br>
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[http://boards.macrossrpg.com/viewtopic.php?topic=4297&forum=46&0 Work In Progress Timeline]
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The Hollywood Knights were setup along with the Dark Princes in October 2002 to take on the growing number of members of the MRC. Flare was the original GM, with Jet Jocky as CO and Gizmo as XO. Currently Krytos holds the CO position and IronChicken is the unit's XO.
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Ranger and Monkeyman are the joint longest serving members of the squadron, both players began posting in December 2002 and are still here to this day!

Latest revision as of 03:13, 27 January 2005

Hollywood Knights Game Boards

Welcome to the Hollywood Knights:

This is the SVFA-957 Hollywood Knights Squadron, operating off the UNS Valhalla for the most part as a fleet defence unit. Using the VF-19 Variable Fighter, and several others as the situation demands, the Hollywood Knights are one of the more recent MRC squadrons, but have already seen plenty of action.

There are no entrance criteria for the Hollywood Knights, provided that I am convinced that you can post with sufficient quality and match me post for post then you will always be considered for a slot, Beginhill training or not. You will still need to complete Beginhill Training, but you may submit a second character for play in the Hollywood Knights, which I will personally handle via either E-Mail or the Joining Board.

Currently there are no vacancies for the Hollywood Knights, but I will remember any interested players should there be vacancies.

Leadership

I am the 4th GM of this squadron, taking over from Cobalt, who in turn replaced Bleu, who took over from the original GM Flare. I've been GMing the Hollywood Knights from the 21st of March 2003 onwards.
Crimson Reaver's Mini-Bio

Personnel

The current roster of the Hollywood Knights can be found here:
MRC-Based Roster

Whilst profiles of all members of the squadron, past and present, can be found here:
MRC-Based Character Profiles

Rules

The General Rules of the MRC apply for the Hollywood Knights:
MRC General Rules

In addition to this, please note the following things:
1) GunPods are better than Lasers/Maulers, regardless of what stats you read, and you will always do more damage by shooting people with what is supposed to be the VF's secondary weapon.
2) If you leave the game for whatever reason, I reserve the right to write your character out of the story, but will always try and liase with the player to arrange a suitable exit, with the possibility for a return if required.
3) Anything said in character or done during the game does not reflect the personal opinions of the GM, but if there is anything said that isn't to the liking of a player, for whatever reason, they should contact me to sort the problem out.

History

The Hollywood Knights have a timeline available here:
Work In Progress Timeline

The Hollywood Knights were setup along with the Dark Princes in October 2002 to take on the growing number of members of the MRC. Flare was the original GM, with Jet Jocky as CO and Gizmo as XO. Currently Krytos holds the CO position and IronChicken is the unit's XO.

Ranger and Monkeyman are the joint longest serving members of the squadron, both players began posting in December 2002 and are still here to this day!