FoldBug

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THE FOLD BUG(Carlysgyd)

The nature of this creature is only revealed in part by its encounter with the UNS BOLOGNESE CLASS STEALTH FRIGATE The (FFG-1335) "Excellent". This creature made a viscious attack on the ship, showing itself to be capable of resisting antiship cannons in a quasi-fold-state. It entered the ship by tearing a hole and then made several Spirita attacks as well as Sonic attacks on members of the SVF-2543 "Dark Princes". The creature in a fully physical form was apparently veunerable to physical attacks from the Units' Variable Fighers and was driven off wounded. One of the member of the SVF-2543 "Dark Princes" was afflicted with a strange Anima Spiritia Anomaly that has yet to be fully understood, but ammounts to some sort of 'bond' with the Fold Bug. Ancient Meltran Wartext list encountering something of similar nature, though no details are given, the name Carlysgyd was derived from that text.

The Fold bug is possibly a type of pre-Protdevlin type construction, designed to be a faster, or more reliable source of the Fold cababilities. It is also possible that the fold drive was dirived from the natue of the creature, deep in the unknown past of the Stellar Repulic of Protoculture. The Fold bugs are capable of reproduction, they age and as they age they seem to grow more powerful as well as more stagnant. The Fold bug that the Dark Princes encountered was fresh from the nest and at its absolute most active. Once it has found its first large "spiritia" feeding, it will settle into a stage one fold nest and stay there until the spiritia is depleted. This process is repeated several times, and at some point the ceature begin to reproduce. Nothing else is known or problicized about this creature.


Attributes:

I.Q.: 10º, M.E. 22º, M.A. 2, P.S. 72, P.P. 10, P.E. 20º, P.B. 32(HF), Spd 5

Horror Factor: 32²
Spiritia Base: 1500 (initial) ¹
'Size: 41m in length, 17m tall fully extendedº
Weight: 50tonsº
A.R.:3
Hit Points: 300¹
S.D.C.: 80000¹ (M.D.C.: 800)
Average Life Span: 50000years (guestimate for natural death)

Speed:

Running, this creature is ponderous and slow, but can still drag itself on the ground at an impressive 15km/h
flight, capable of a demi-antigrave/fold state this creature is capabel of "flight at any feasible up to sublight and beyond
Sublight speed, maxes out around 0.26 speed of light, the creature then fully enters fold state.
Space Fold, Range Unlimited 1 light year every 4 minutes

Natural Abilities:

Punch/slash: The claw like legs of this creature are suprisingly dextrous and it can attack in a wide range; D6X30
Bite/Maul/tear: The dble hinged hidden jaw extends outward in a devastating pincer motion, crushing and tearing what ever it strikes; D20*10
Partial FoldState: The partial fold state makes this creature immune to most attacks, especially energy attacks. This state also tripples the damage from its natural attacks (sonic attacks are unaffected)


Sonic/Spiritia Based Powers:

Sonic Assault Cone: (A brutal assult of "noise" is intense harmonics mixed with overlapping wave forms)
    • Range: 100 feet (30 m)
    • Damage D6X10 MDC
    • Time to Use: up to twice per melee
    • Duration: Instant
    • Saving Throw: None
    • Sound Energy Cost: 200


Sonic Vibration: (Intense harmonics radiated outward in all directions from deep within the insectoid)
    • Range: 200 feet (60 m)
    • Damage D6X10 HP!!!
    • Time to Use: up to twice per melee
    • Duration: Instant
    • Saving Throw: Vs PE or ME(whichever is better) damage X 1/4
    • Sound Energy Cost: 50


SPIRITIA DRAIN: The creature is capable of draining life from other individuals directly, just like a vampire sucks the blood of a person.
    • SPIRITIA COST:none
    • EFFECT 1:SPRITIA BEAM: This beam is generated by the Fold Bug usually from the head region or directly from the mouth. This passive form of attack drains 'free' spiritia from the universe and is a very slow process. This cannot be used in combat effectively)
    • EFFECT 2: SPRITIA RAY: This is a direct assault on a life form, the Fold Bug must be facing the creature as this attack emenates from the mouth of the fold bug. The target of the Ray will loose ALL of their spiritia points and ME in a SINGLE MELEE ACTION unless they save vs theCreatures HF and then their own ME. Saving VS this atack negates its effects.


SPIRITIA ABSORPTION: The Fold Bug sustains itself by feeding on the life forces of other living beings. Thus, the creature is capable of absorbing life from anything around it, adding the captured energy to its own.
    • SPIRITIA COST: none
    • EFFECT 1: An area of 100 ft (33 m) in diameter is affected by this power. All flora and fauna in this area will begin to lose 1D6 M.E. per round until able to escape from the vicinity. When M.E. is reduced to 0, the creature(s) will fall into a coma until revived.


COMBAT

Attacks Per Melee: Five
Damage: Claws D6X30(X3 in partial fold state), Jaws D20X10 (X3 in partial fold state)
Bonuses: +3 on initiative, +6 to strike, +1 to parry, +11 to save vs Horror Factor and +4 to save vs poison and disease.

º Value marked with and asterix º increaseby 10% every decade this creature lives maxing at 500% increase (thats 500years fo rmaximum growth)

¹ Values marked with a double asterix ¹ increase by 5% every decade with no maximum

² Failing three successive HF saves against this creature causes one to become its Anima Spiritia Slave. Due to the creature animal nature most slaves are immediatly drain completely of Anima and die. However, should the slave for some reason survive the event the following penalties apply.

ME -2, PE -1, All Saving Throws made at -2²
Roll vs Insantiy Once
Is ALWAYS A WILLING PARTICIPANT, regardless of will, for spiritia absobtion/drain²
Spiritia Points Base X3²
(NEW POWER) Spiritia Sense; The ability to sense the 'presence' of spirita. This is an offshoot of the Fold Bug natural ability.

Should for whatever reason, the Character outlives the Fold Bug she is slaved too the above penalties marked with a ² will no longer affect the character (Stats will return to normal. Note that Base SP will be reduce and that the insanity is permanent without conventional medicine/treatment.